Our proprietary Keno games:
Frost and Fire Keno- You can be Ice Cold or Red Hot and still win with this game! If the first 2 picks are a hit you have just made it to the Frost Bonus Round. If you had a win in the main game with both Frost hits, multiply your win x 4. In the bonus round you have 10 games to hit your progressive jackpot, the progressive jackpots are 6 of 6, 6 of 7, 7 of 8, 7 of 9, and 8 of 10. If the last 3 picks are a hit you have just made it to the Fire Bonus round, if you had a win multiply your win by 9. In the bonus round your progressive jackpots are the same as the Frost Bonus Round. In the Frost bonus round, one frost hit with a win multiplies your win by 2, 2 frost hits multiplies your win by 4. In the Fire bonus round, 1 fire hit with a win will multiply your win by 3, 2 fire hits multiply by 6 and 3 fire hits multiply your win by 9.
Treasure Mountain Keno
- A Mountain of Treasure awaits you with this game, 7 mountains to climb, each with their own progressive jackpot! Hit 4 of 4, 4 of 5, 5 of 6, 5 of 7, 5 of 8, 6 of 9, or 6 of 10 and you will have found your Treasure Mountain, select the rocks but pick them carefully to get to the top of Treasure Mountain to win the progressive jackpot and collect a heap of cash along the way with a possible multiplier of 10x. Pick a climb rock and it will advance one level closer to the top. Pick a double climb and you have just advanced 2 levels closer to the Treasure Mountain Jackpot. Pick a collect rock and collect your loot.
Other Keno games available:
Lucky Bells Keno - PLayers can win 2x up to 16x their win amounts in the game when 2 to 6 of the bonus bell multipliers have been hit in the game along with the regular game win. Players can win the progressive Jackpot in Lucky Bells by meeting the minimum bet requirement and receiving one of the following wins: 7 out of 7, 8 out of 8, 8 out of 9, and 9 out of 10.
Dynamite Draw Keno - This is a standard keno game with featured bonus rounds. The First & Last Draw Bonus is whenever the 1st or 20th number drawn is part of a win, the regular prize amount awarded to the player is doubled. If both the 1st and the 20th number drawn is part of a win, the amount paid to the player is 4 times the regular amount. If both the 1st and the 20th number drawn hit the players numbers, regardless of whether or not there is a win, the Dynamite Bonus is activated. This bonus consists of 10 free games where 2 extra numbers are randomly marked with Bombs at the beginning of each game. The more bombs that are hit, the greater the multiplier that is applied to any regular wins. Since the first and last Draw bonus remains active in every Dynamite bonus game, players can win up to a maximum of 12 times a regular win.
Cash Squatch Keno -
Cashsquatch allows the player to play 9 spots. The spots are marked K,Q and J. Spots 1-3 are marked with a K, spots 4-6 are marked with Q and 7-9 are marked with a J. Wins are determined by the number of hits in each category; J, Q, K, J+Q, J+K, Q+K, and J+Q+K. 4 lucky spots are chosen from numbers that have not been marked. They are randomly marked when the play button is pushed. If 3 or 4 lucky spots are hit with a win, the bonus round is triggered. If 3 of 4 spots are hit possible multipliers are between 2x and 5x. The possible amount of games are between 3 and 50. If 4 of 4 are hit the multipliers are between 2x and 10x and the possible amount of games are between 5 and 75. Find the elusive Cashsquatch animal. Pick a hiding place, this will reveal an animal that awards free games. Pick a character to reveal multipliers. The multiplier will be applied to any wins during the free games. There is also a fever bonus round where you will be prompted to make 6 selections on the bonus keno card. Bonus round enhancers are hidden under each of the 80 numbers on a blank keno card. The goal of win fever is to collect a defined number of wins. Next, you will press the spin button to spin a wheel. This wheel is divided into 6 selections. It will spin and stop on 1 of the 6 bonus enhancers. This enhancer will be applied during the win fever bonus. If 3 of 4 lucky spots are hit, the win fever bonus will end after a minimum of 3 wins have been collected.
Fireball Keno - This is a standard 80 ball 20 draw keno which has a golden fireball in each game. If the golden fireball hits with a winning combination it will trigger the bonus round. Once a bonus round occurs, the current selections on screen are frozen as well as the bet amount. Free games will then be awarded with an extra five "fireball" draws on top of the usual 20 draws. During bonus play the standard 20 ball draw will occur first, then the 5 extra balls will be animated as meteors that streak down from the top of the screen and impact the field.
Big Catch Keno - This is a standard 80 ball 20 draw keno game. There is a Last Draw Bonus which doubles the player's win whenever the 20th ball drawn is part of a winning combination. Also there is a Fish Multiplier Bonus which is where 3 extra number are randomly marked with fish at the beginning of each game. Hitting 2 or 3 fish multiplies a regular win by 3 or 6 times respectively. Both the Last Draw Bonus and the Fish Multiplier Bonus can happen at the same time and awards up to 8 times regular win.
Artic Star Keno - There are 3 lucky picks that will be randomly picked if player decides not to pick them. When the lucky picks are hit during a winning round, it triggers the bonus round. Pick a character to determine multipliers(2x, 3x, 4x or 5x). There are 3 penguins that come up as Judges. The character will do a dance, all three of the penguins score's will be added and the total will represent the number of free games awarded. You can win from 3 up to 30 free games.
Spot of Luck Keno -
This game allows players to define four spots on the keno card as "Lucky Picks" which are in turn used to determine when the bonus round is triggered. Players may also opt for randomly selected Lucky Picks. The bonus round is triggered when all 4 of the Lucky Picks are hit. During the bonus, players are asked to select a tile to uncover the number of free games they will be awarded, they may win between five and 25 bonus games depending on what tile they have uncovered. Then the players are asked to uncover a tile to reveal 1 of 10 possible multipliers that range between 1 and 10x. The multiplier for the game will increase any wins occurring during the bonus rounds until all bonus games have been played.
Keno Fever - This is an 80 ball 20 draw keno where the player may select anywhere from 2 to 10 balls. Players can trigger the Fever Round bonus when the numbers 1, 2, and 3 are drawn in the game. The fever bonus rounds are free to the player and 33 numbers are drawn each round (rather then the standard 20). Each losing game (i.e not enough hits to create a win) in the fever bonus round awards the player a strike. When the player has accumulated 3 strikes, the bonus is over.
Volkeno Eruption - You'll tremble with delight when you experience the fury of VolKENO Eruption! Watch the Volcano Erupt and launch the Bonus Multiplier Ball. Stunning graphics and animation combined with THREE progressive jackpots make this one EXPLOSIVE game!
Royal Way Keno - This is an 80 ball 20 draw keno where the player may select 9 or 10 spots. The spots are marked K, Q, J, and KQJ. Spots 1-3 are marked with K, spots 4-6 are marked with Q while spots 7-9 are marked with J. The 10th spot is a wild spot and is marked with KQJ. When hit, this spot will act as a K, Q, or J in each combination. Wins are determined by the number of hits in each of these categories: K, Q, J, KQ, KJ, QJ, and KQJ. A player can win 4x their win amounts in the game when the Last Spot Multiplier is part of a win in the game. When you play 7 way combinations at once it is like playing 7 cards at once. This means that every time the Last Spot multiplier hits a player selection, it is much more likely to result in a bonus win.
Carnival Keno -
This game has a bonus round you can't pass up. Three additional numbers represented by balloon symbols will be selected at random at the start of each game. If all three balloons are hit on the same draw then the player will enter the fever round. During the fever round 33 numbers will be drawn, if no win is awarded then the player will receive a strike. Once the player receives 3 strikes, the fever round is over.